WormWords v2.0 now available


The major change is that I have removed advertising and the in app purchase of additional features. All features are now available with the purchase of the app.

The app is available to new players as a paid purchase at a very low price (less than a decent cup of coffee, or an hours parking in many places).

Everybody who previously bought the in app purchase will continue to have access to all the features under v2.0 (and will not have to “restore” the in app purchase when installing on a new device etc).

Everybody who has downloaded a previous version but did not buy the in app purchase will now have access to all the features under v2.0. I hope that you enjoy them.

Note that as part of this change I have withdrawn the “Additional Features” in app purchase from sale. This means that users of previous versions will no longer be able to purchase the additional features. This should not be an issue as you can simply update to the v2.0 (without cost) to get access to these features. The minimum requirements for the app have not changed so anybody running an earlier version will also be able to run v2.0.

The other notable change that I made with v2.0 is to remove a number of egregiously offensive words from the word lists. I have thought long and hard about this for a quite a while. I did not particularly want to get into the business of deciding which words are offensive. Different people have vastly different views on this and I have no interest in inflicting my views on others.

I eventually decided that there were a small number of words in the lists that are just purely, gratuitously offensive and I would not want to have to explain to a child. These are the words I removed (and “No” I am not going to list them here). Of course these words may still randomly appear within a grid, just as they might in the random ordering of the tiles in your hand in a game of Scrabble, but the app will not recognise them as valid words to be found.

The app remains rated at 9+ because there are valid words that may come up in the game that some will consider profanities. Parental discretion is advised. If you are concerned about whether a particular word is included you can search for it in the “Word List” menu option.

Thanks to everybody who has supported and encouraged WormWords. Please feel free to contact me if you have any suggestions for how the app could be improved.

Introducing Grimes Score History

The big new thing in Grimes v1.3 is the score history. Here is a quick introduction to this feature.

To see your score history touch the score icon at the bottom of the screen. You will also see the score history at the end of each hand (unless you change this in settings, under the G icon at the bottom left).

Score History

At first glance the score history can look a bit daunting. The score history tracks your results separately for each number of cards in the reserve pile at the start of the hand (from 10 to 24 cards, which will cover 99.989% of all games). Scores are tallied in 10% blocks (0-10%, 10-20% etc) and 100%.

This makes for a lot of information. It is shown as a heat map, with the colour indicating the relative frequency of the item (red is most frequent). Touching the map gives detailed information on a particular cell, row or column.

The top row shows the score distribution for all hands (in this image, the most common score was in the 60-70%. The left most column shows the distribution of games by the number of cards in the pile (so here the most frequent was 17 cards).

The right most column is a bit different. It shows the relative winning frequencies for each row. So in this example, the 24 card row is the reddest because I have won the one and only hand of this type (so it has a winning frequency of 100%)

If you look at the score history while playing a game it will highlight the row relevant to the current game. At the end of a game it will highlight the score you just achieved. Other times it will give a general summary of the history.

When you first start accumulating history all of the cells may be the same colour (red). This is because each item has the same count (i.e. 1 game) so has the same relative frequency. As you play more you get a wider range of values and so a wider range of colours.

The score history keeps track of all games of Grimes (not Demon) completed on the device. It doesn't synch across devices or differentiate between players. You can clear your score history at any time from settings (under the G icon at the bottom left).

I hope that you find the score history interesting.

Removing HV-Dialer from the App Store

Effective 2 October 2013 HV-Dialer has been removed from the App Store.

End of an era

HV-Dialer was my first iOS app in the App Store. It is an app to help people with vision issues use the iPhone phone. I developed it based on the experiences of a family member with vision issues.

While HV-Dialer has had hundreds of downloads as a free app and continues to get downloaded, there was no interest in it as an inexpensive paid app. As such I can't justify further time or expense to maintain the app. Without ongoing periodic testing with iOS updates and new devices I can't be sure that the app will continue to function correctly, and am therefore removing it from the App Store.